BRIEF
In my second year at university, my team and I were tasked to design an urban intervention for Bournemouth gardens that would encourage teenagers to visit, engage and feel connected to the space.
INSIGHT
UK teenagers spend over 7 hours a day on screens, reducing time spent outdoors and limiting real-world social interaction.
Our target user responded positively to light and physical activities, suggesting an opportunity to make nature more immersive and engaging.
Research into Bournemouth Gardens highlighted reports of anti social behaviour, making teens feel unsafe and discouraged from visiting the space.
IDEA
'Interlinked' turns environment awareness into a collaborative game inspired by the hidden networks of mycelium.
Up to 15 players enter the MycoDome, where they have 10 minutes to save the network from dying. Players respond to environmental crisis like Drought, Deforestation, Pandemics and Blackouts, reflecting our planets own interconnected challenges.
Interlinked encourages teenagers to connect with each other and the environment around them.
TEAM
RACHEL TAYLOR, SAM THOMSON, GIANNA GONZÁLEZ WATTERSTON
STRATEGY
Installation mockups







Interlinked
YEAR:
DISCIPLINES:
SOFTWARE:
BRIEF:
2025
Branding • Event
Illustrator • Photoshop
Live Project • BCP Council
Interlinked is a Interactive Urban Intervention for teens to encourage them to visit Bournemouth gardens.